L2Server Commands!!

Discussion in 'Help' started by F0tis, Aug 1, 2010.

  1. F0tis

    F0tis AdvExt64 Customers (IL)

    There is anyone here who has the whole l2command list? It was on postpacific wiki (if i remember correct) but PP shutdown.

    Really thanks ^^
     
  2. Jamie2006

    Jamie2006 AdvExt64 Customers (IL)

    Player Commands

    Thanks to : http://lineage.pmfun.com/list/key

    Lineage Shortcut Keys and Chat
    QUICK KEYS
    Alt+T Show Character's Info.
    Alt+C Show Player's Action.
    Alt+K Show Player's Skills.
    Alt+U Show Quest's Info.
    Alt+V Show Player's Inventory.
    Alt+B Show Bulletin Board.
    Alt+X Show System Options.
    Alt+J Close chat window. Open only with ALT+H command.
    Alt+W Close Radar. Open only with ALT+H command.
    Alt+H Open/Close all windows on screen. Helpful for screenshots.
    ESC Cancels any action of your character
    PrtScn Taking a screenshot.
    Tab Same as ALT+V.
    Ctrl While pressing PvP starts. Any action is carried out forcibly.
    Alt+Ctrl Stat/End PvP. Any action is carried out forcibly.
    ALT+[F1-F10] Switch's between fact access panels. Only works if Enter Chat mark is disable.
    [F1-F12] Uses fast access slot of current fact access panel. Only works if Enter Chat mark is disable.
    ALT+[1-10] Switch's between fact access panels. Only works if Enter Chat mark is enable.
    [1-10,-,+] Uses fast access slot of current fact access panel. Only works if Enter Chat mark is enable.
    Arrows Character control - movement forward-backward and turning left-right. Strong drifting on turning.
    W S A D Character control - movement forward-backward and turning left-right. Strong drifting on turning. Only works if Enter Chat mark is enable.
    Home Put camera in front of you character.
    End Put camera behind your character.
    Page Up / Page Down Switching camera: first person, average and long distance from character.

    CHAT
    [message] Says sentence in General channel. This sentence is seen by any character in distance of several steps.
    ![message] Says sentence in Shout channel. This sentence is seen by any character in distance of several hundreds steps.
    +[message] Says sentence in Trade channel. This sentence is seen by any character in distance of several hundreds steps.
    #[message] Says sentence in Party channel. This sentence is seen by any character in party at any distance.
    @[message] Says sentence in Clan channel. This sentence is seen by any character in clan at any distance.
    $[message] Says sentence in Alliance channel. This sentence is seen by any character in alliance at any distance.
    "[character] [message] Says sentence to chosen character in private chat Whisper channel. This sentence is seen only by chosen char at any distance
    %[message] Says sentence in Hero channel. This sentence is seen by any character currently online.

    FRIENDS / IGNORE
    /friendlist Display the "friend" list. You can see players status - in game (Online) not in game (Offline)
    /friendinvite [character] Send an invitation to chosen character to become a "friend". If Character accepts the invitation, he will appear in your friend list.
    /frienddel [character] Remove a player from friend list.
    /blocklist Show's list of "ignored" players. Sentences of ignored characters are not shown in any chat channel and trade requests are canceled automatically.
    /block [character] Add a character to "ignore" list. A message is send to ignored character.
    /unblock [character] Remove a character from the block list
    /allblock Turn's "silence" mode on. Block text in all chat channels and cancels all trade requests.
    /allunblock Turn's "silence" mode off.
    /evaluate Recommend another player.

    Social Emotions / Attitude
    /socialno Character shakes his head. "I am against it!"
    /socialyes Character nods. "I Agree!"
    /socialbow Character bows. "My greetings!"
    /socialunaware Character shrugs his shoulders. "I have no idea!"
    /socialwaiting Character stretches his legs. "I hate waiting!"
    /sociallaugh Character laugh. "That's funny man!"
    /socialhello Character greets. "Hello!"
    /socialvictory Character victorious throws up his weapon. "Victory!"
    /socialcharge Character calls to fight. "Attack!"
    /socialdance Character dance. "I like to move it, move it!"
    /socialsad Character cry. "Oh! It's a pity!"
    /socialapplause Character cheers. "It was wonderful!"

    CONVERSATIONS with GM's
    /gm [message] Initiate a petition to the GM staff. Write only clear description of a problem. Idle talk is ignored and can end in "silence" mode.
    /petition [message] Same as /gm command
    /gmcancel Remove send petition to the GM staff. When the problem is solved.
    /petitioncancel [message] Same as /gmcancel command
    /gmlist Show's online GM's. You can directly talk to GM using private message.

    MOVEMENT
    /loc Show's characters current position data in form X Y Z.
    /sit
    /sitstand Character sits down.
    /stand
    /sitstand Character stand up.
    /walk
    /walkrun Character walk.
    /run
    /walkrun Character run.
    /pickup Character pick up nearest item.
    /mountdismount
    /mount
    /dismount Character Mount or dismount a strider.
    /unstuck
    /escape Move a character that may be trapped and has no Scroll of Escape. After 5 minutes character will appear in nearest town.
    /pethold
    /petattack
    /petstop
    /petpickup
    /petrevert
    /petspecial
    /summonhold
    /summonattack
    /summonstop
    /summonsiege
    /unsummon
    /petmove
    /summonmove

    /time
    /wait

    /remaintime
    /equip
    /commend
    /olympiadstat
    /graduatelist
    /challenge
    /cancelchallenge

    /partyinvite
    /partyleave
    /partydismiss
    /partymatching
    /partyinfo
    /partychallenge

    /recstart
    /recstop
    /recstartstop

    /openunion
    /closeunion
    /inviteunion
    /banunion
    /outunion
    /unioninfo

    ???

    TRADE
    /trade [character] Send a trade request to chosen character. If agree, trade window opens. Characters have to be close to each other.
    /buy Set up a private store for buying Private Buy. Up to 3 items can be sold at same time. Gnomes can sell up to 5 items at same time.
    /vendor Set up a private store for selling Private Sell. Up to 3 items can be bought at same time. Gnome can buy up to 5 items.
    /privatemanufacture
    /manufacture
    /manufacture2 Set up a private manufacturing store Private Craft. Only for Gnomes. Up to 5 items can be manufactured at same time.
    /findprivatestore [text]
    /storefind [text] Highlight private stores that match search criteria text
    /findprivatestore Stop highlighting private stores that match search criteria text.

    COMBAT
    /attack [target] Attack a monster or character (opponent's character has to be in PK or in PvP mode). If no target named, attacks the current chosen target.
    /attackforce [target] Force attacks a monster or character (opponent's character can be in any mode). If no target named, attacks the current chosen target.
    /attackstand [target] Attack while in a fixed position (opponent's character has to be in PK or in PvP mode). Useful for archers. If no target named, attacks the current chosen target.
    /useskill [skill] [target] Use named skill/spell on a monster or character (if the spell is positive, opponent's character has to be white, else in PK or in PvP mode) If no target named, attacks the current chosen target.
    /useskillforce [skill] [target] Force use named skill/spell on a monster or character (opponent's character can be in any mode). If no target named, attacks the current chosen target.
    /useskillstand [skill] [target] Use spell while in a fixed position (if the spell is positive, opponent's character has to be white, else in PK or in PvP mode).if the spell is positive, opponent's character has to be white, else in PK or in PvP mode
    /target [target] Select target monster or character.
    /targetnext Select next attackable monster or character (opponent's character has to be in PK or in PvP mode).
    /assist [target] Choose the selected target as like the selected monster or character.
    /olympiadstat Displays the wins, defeats, and Olympiad points for the current period.

    MACROS
    %target Any action of macros is aimed at selected target of your character.
    %self Any action of macros is aimed at your character.
    %pet Any action of macros is aimed against your pet.
    %party1-8 Any action of macros is aimed against a party member from 1 to 8.
    /delay [seconds] Delay in stated amount of seconds.
    /useshortcut [hot key] [slot] Use slot from current fact access panel. If the spell is positive, opponent's character has to be white, else in PK or in PvP mode.
    /useshortcutforce [hot key] [slot] Force use slot from current fast access panel. If the spell is positive, opponents character has to be white, else in PK or in PvP mode.
    /useshortcutstand [hot key] [slot] ???
    /useskill [skill] Use named skill/spell on a monster or character. If the spell is positive, opponents character has to be white, else in PK or in PvP mode.
    /useskillforce [skill] Force use named skill/spell on a monster or character. If the spell is positive, opponents character has to be white, else in PK or in PvP mode.

    CLAN / ALLIANCE
    /allyinvite [target clan leader] Invite a clan into an alliance. Only for alliance leader.
    /allydismiss [clan]
    /allyoust [clan] Dismiss a clan from the alliance. Only for alliance leader.
    /allyleave Leave an alliance. Only for leader of clan leaving an alliance.
    /allydissolve Dissolve the entire alliance. Only for alliance leader.
    /allycrest Add an alliances crest. Only for alliance leader.
    /allycrestdel ???
    /allywarstart [alliance] Start a war with another alliance. Only for alliance leader.
    /allywarstop [alliance] Stop a war with another alliance. Only for alliance leader.
    /allywarsurrender [alliance] Surrender to another alliance. Only for alliance leader.
    /allyinfo Display alliance status.
    /allywarinfo ???
    /warlist /clanwarlist Display clans you are in war with.
    /underattacklist /attackerlist Display clans that declared war to you.
    /attacklist /enemylist Display clans you declared war to.
    /warattack
    /warstop
    /selfnickname
    /warstatus
    /pledgepenalty
    /pledgewarinfo
    /leaderchange ???
    /nick Set your own title.
    /siegestatus Lists clan members within the siege zone (Noblesse clan leaders only).
    /clanpenalty View a list of any clan penalties.
     
    Last edited: Aug 25, 2010
  3. Jamie2006

    Jamie2006 AdvExt64 Customers (IL)

    GM Commands

    Thanks to : http://lineage.pmfun.com/list/key

    GM Commands

    //announce message
    this basically tells a announcement on the whole server.. you can't type a big message but you find out once you use it..

    //setannounce id message
    this sets an announcement and is also not long like announce command so watch the length. that's why you can make more
    then one.. This is when you login you see this here's an example..
    //setannounce 1 welcome to pmfun.com
    //setannounce 2 today is chris birthday.
    //setannounce 3 don't forget to check forums out!
    //setannounce 4 forum.pmfun.com
    so when you login it would show that message without the //setannounce 1-4 part. in light blue.. you can make 0-9 and
    maybe higher like 10 11 never tried or cared.

    //delannounce id
    this just deletes the announce

    //setparam exp number
    this a odd command... if you set to like 9999999999 exp thats lvl 70 something.. caps lvl 80 if you do it again like
    9999 it will actually act like you were lvl 1 and give you 9999 exp and lvl you to whatever that gives...

    //summon id = items (Itemdata.txt)
    example //summon 10 ( that summons id 10 = dagger now if it was //summon 10 5 it would have summon 5 daggers!

    //summon name = npc (npc_pch.txt)
    example //summon orc_archer (that would summon an orc archer. //summon orc_archer 5 would summon 5 orc archers of them...

    //setskill ID LEVEL = skills (skilldata.txt)
    example //setskill 3 24 (that would be skill 3 witch is s_power_strike1 level 24) Also make sure you click on your self
    or person you giving it too!

    //gmon
    Best command in the game if you ask me lol. It makes you invisible though you start invisible. Also makes it so players
    can't send a tell don't forget to send a tell it's just "Kane what's up yes using shift " then players name space message
    sort of different then most games!

    //hide on or //hide off
    This turns hide on or off. I don't think need explain more lol...

    //quiet on or //quiet off
    makes the whole world so they can't talk great when your pissed off

    //who
    Shows how many players are on and the max was on since servers been on and also how many player stores are open.

    //sendhome name
    This command basicaly sends the player to closest city.. Good for when there stuck or being a prick or w/e they want...

    //recall name
    This just warps the player to you. Good for when there stuck also or when you want them to come to you..

    //teleportto name
    This makes so you warp to the player. Good when they report a bug or when your hidden and your spying on them...

    //home
    sends you back to the town you started at just you no one else.

    //setkarma number
    If you don't know what karma is it's bad to have. this only a self use command and makes you red.. so //setkarma 500
    gives you 500 karma.. Killing other reds or killing mobs will get rid of karma or you can //setkarma 0 to become normal..

    //killme
    don't ask wtf you would use this for but I guess if you want to kill your self that's up to you..

    //killnpc
    this just kills an npc nothing big click on it and type the command..

    //undying on or //undying off
    so when it's on makes so when you hit 0 hp you don't die. your a god and of course when it's off when you hit 0 hp you
    are dead.

    //stopsay name time
    Great when there's someone being idiot spamming or just an asshole.. What it does is well shuts the player up for amount
    of mins. example //stopsay bob 50 (= that's 50 min)

    //create_pet id
    This creates a pet. you unable to make a pet from the items it will not spawn. Cuz has be made by this way or the quest
    in game. You should be able make a pet from 1-4 or 1-3 I forget..

    //whisper on or //whisper off
    so when whisper is off means no one can message you when whispers on they can message you..

    //kick name
    kicks the player out of the game.. Does not banned them just kicks them out and they can just relog in.

    //diet on or //diet off
    this makes so when diets on and your to heavy with to many items you don't slow down.

    //gmchat name message
    this just a simple way to tell a player something. like //gmchat bob your in big trouble!

    //serverstat
    tells you how long servers been up and the build date.. You must know that build date does not matter anymore.. I mean we
    add to it everyday it's just when the exe was compiled.. but we have hex edit many times added many new stuff.

    //reset_respawn

    //reset_time

    //time_info

    //time_limit

    //viewcomment

    //addcomment

    //escape
    escape to nearest town

    //gmchat
    chat only to GMs online

    //setparam
    see bottom of list

    //set_siege_period

    //unregister

    //attack

    //defend

    //set_door_hp
    set the castle doors HP

    //ride
    available to everyone in a server with striders of wyverns, made to /mount

    //killnpc
    kills selected mob, or even immobile NPC, ie store, Gk ect...

    //force_peti

    //left_peti_chat

    //add_peti_chat

    //show_castle_door_hp
    shows the doors hp derrr

    //ask_now

    //set_siege_end

    //controltower_levelup
    make the headquarters for seige stronger

    //door_levelup-make door stronger

    //load_pledge

    //ask_residence

    //actorcount

    //mid_victory

    //enable_plane_collision

    //set_interval_announce-sets the time between each of the announcements to repeat

    //set_controltower_status

    //show_agit_info

    //auction_open

    //auction_close

    //cease_fire2

    //cease_fire

    //view_enemy_list2

    //view_enemy_list

    //set_pausable

    //set_freeze_field

    //setarea

    //play_music

    //set_quick_siege

    //set_siege

    //set_pledge_level

    //social

    //summonnpc
    summons an NPC

    //summon2
    (ex: //summon2 50 dagger) will summon a +50 dagger

    //summon
    //summon dagger or //summon dagger 50 summons item and # of the item after

    //whisper
    //whisper on/off able to accept whispers from players or not

    //gmspeed
    sets how fast GM moves

    //hide
    goes into hide

    //undying
    god mode

    //diet-overwieght dont matter

    //skillmod

    //infectedskill

    //setbuilder
    //setbuilder 1 joebob, sets GM lvl 1 to a person

    //delannounce-see rikku

    //setannouncesee rikku

    //announce
    send a message to the entire server

    //kick-kicks a player off the server

    //teleportto
    brings u to a player, use Alt+G

    //sendhome-sends a player home, no idea if its just random or not

    //recall
    brings a player to u

    //servername
    changes the server name derrrr

    //updatecastleincome
    checks how much money a castle makes

    //settax
    change the amount of tax on the castles town

    //setcastleincome
    sets how much a castle makes

    //croplist

    //castleincome

    //delcrop

    //setcrop

    //debugnpc

    //leavepetimsg
    for petition system, never used it

    //cancelgmpeti-for petetion system, never used it

    //startpet

    //endpet

    //petans
    //dropping

    //netping

    //teleport

    //ping
    pings the server

    //gmliston
    puts GM on active Gm list for server

    //stoplogin
    turns off login server

    //stopsay

    //setclass
    get class id and set a player class to anything, ie: orc spellsinger lol

    //setkarma
    see rikku

    //qmove

    //gotopn

    //vviewpn

    //worlddebug

    //setai

    //home

    //killme
    die die die

    //delquest

    //gmon
    turns all features of a GM

    //healthy
    on other player or oneself, make hp/mp full

    //reset_skill
    delets all skills in ones player, or selected charcter

    //setquest

    //setonetimequest

    //reset_npc_db
    reloads the npc database

    //set_skill_all
    sets all skills for ones class that one is

    //closeauth

    //delete_pet

    //create_pet
    1,2,3 wolf or hatchling summons that work

    //getbookmark

    //partytel
    teleports current party to u

    //telbookmark
    teleports u to selected bookmark

    //delbookmark-deletes a bookmark that u set

    //addbookmark
    adds a bookmark teleport to whereever u set it

    //who
    view how many people on server, stores, playing, max on all day

    //delskill
    deletes a certain skill that u choose (//delskill 99)

    //eventview

    //event

    //serverstat

    //setskill
    sets a skill with certain id that u choose //setskill 99 3 (//setskill skillid skillLvl)

    //bbs

    //disband [clan]
    delete clan.(Clan should not consist in an alliance or is in a condition of war)

    //snoop [nik] [on | off]
    Espionage of the player.

    //quiet [on | off]
    Set world chat on/off. When ON noone can type except announce.

    //create_pet 8
    (8 - Dragonflute of Doom in eqiupment appears) Rideable - tested in c2

    //spawn_npcs count ai
    Spawn group of NPC's with desired ai

    //debugnpc [target | name]

    //worlddebug gives you the server side chords where you are currently standing example
    (at npc trader lorenzo in aden)
    worlddata at (148154, 28985): index (3,3)
    -1768
    -2248

    //debug player_name


    [id] - number 1..6
    [interval] might be 10, 20, 30, 40, etc
    below //s = /set_interval_announce

    //s
    list all announces

    //s /?
    help message. Also current status (is announces showing or stopped);

    //s end
    START announces if there any.

    //s start
    STOPS announces. They must be stopped before deleting them. Yes, "start" stops them and "end" starts. dunno why.

    //s add [interval] [id] [message]
    ex: //s add 30 1 Have a nice playing. this adds announce with id=1 and interval 30 mins

    //s del [interval] [id]
    ex: //s del 30 1 - this will remove announce with id=1 and interval=30

    (just type //setparam dex 99 for example)

    //setparam variables:

    WIT 0 - 99 works
    MEN 0 - 99 works
    INT 0 - 99 works
    CON 0 - 99 works nice, try //setparam con 999 -2 for more kick
    DEX 0 - 99 works
    STR 0 - 99 works
    PK_Counter - no idea
    Magic_defend - no idea
    Magic_attack - no idea
    Base_critical - no idea
    Base_attack_speed - no idea
    Base_physical_attack - no idea
    Noise - no idea
    Org_speed - no idea
    Org_hp_regen - no idea
    Org_mp - no idea
    Org_hp - no idea
    SP - set the amount of sp a person has
    EXP - sets the amount of exp a person has
    Level - sets the persons lev
     
    Last edited: Aug 25, 2010
  4. Jamie2006

    Jamie2006 AdvExt64 Customers (IL)

    GM Commands and Eventdata TvT explained

    And one more with some detailed explanation about eventdata, original from ragezone C4-Off

    //setparam exp number
    this a odd command... if you set to like 9999999999 exp thats lvl 70 somthing.. caps lvl 80 if you do it again like 9999 it will actualy act like you were lvl 1 and give you 9999 exp and lvl you to whatever thats gives...

    //summon id = items (Itemdata.txt)
    example //summon 10 ( that summons id 10 = dagger now if it was //summon 10 5 it would have summon 5 daggers!

    //summon name = npc (npc_pch.txt)
    example //summon orc_archer (that would summon an orc archer. //summon orc_archer 5 would summon 5 orc archers of them...

    //setskill ID LEVEL = skills (skilldata.txt)
    example //setskill 3 24 (that would be skill 3 witch is s_power_strike1 level 24) Also make sure you click on your self or person you giving it too!

    //hide on or //hide off
    This turns hide on or off. I don't think need explain more lol...

    //gmspeed number
    well you can use speeds from 1-5 I think i usally use 3 cuz after that it warps you back thinking your speed hacking. It's odd but oh well...

    //quiet on or //quiet off
    makes the whole world so they can't talk great when your pissed off

    //who
    Shows how many players are on and the max was on since servers been on and also how many player stores are open.

    //sendhome name
    This command basicly sends the player to closest city.. Good for when there stuck or being a prick or w/e they want...

    //recall name
    This just warps the player to you. Good for when there stuck also or when you want them to come to you..

    //teleportto name
    This makes so you warp to the player. Good when they report a bug or when your hidden and your spying on them...

    //home
    sends you back to the town you started at just you no one else.

    //setkarma number
    If you don't know what karma is it's bad to have. this only a self use command and makes you red.. so //setkarma 500 gives you 500 karma.. Killing other reds or killing mobs will get rid of karma or you can //setkarma 0 to become normal..

    //killme
    don't ask wtf you would use this for but I guess if you want to kill your self thats up to you..

    //killnpc
    this just kills an npc nothing big click on it and type the command..

    //whisper on or //whisper off
    so when whisper is off means no one can message you when whispers on they can message you..

    //kick name
    kicks the player out of the game.. Does not banned them just kicks them out and they can just relog in.

    //gmchat name message
    this just a simple way to tell a player somthing. like //gmchat bob your in big trouble!

    //serverstat
    tells you how long servers been up and the build date.. You must know that build date does not matter anymore.. I mean we add to it everyday it's just when the exe was compiled.. but we have hex edit many times added many new stuff.

    //quiet [on | off]
    Set world chat on/off. When ON noone can type except announce.

    Only for self
    //subjob new #
    //subjob delete 1-3
    //subjob change #

    //ns
    //set_hero
    //set_nobless

    And for the official TvT system:

    1) Get yourself to a place where you want to have your event. then type
    //eventmatch create 1 team1 team2 1 1 1 100 100 you wont get any conformation if it worked but that’s where step 2 comes in

    2) Type //eventmatch list you should see something like
    SYS:--Event Match List Begin--
    SYS: 1: 'team1' vs 'team2'
    SYS --Event match List End--
    The number in front of the line that has the 2 teams that you setup in step 1 is your match ID, *The match ID is reset to 1 every server reboot*

    3) Next type //eventmatch manage 1, again change the 1 to your match ID. This will bring up the handy match command screen

    4) In the top right corner there is a button that says Remove a Race Track *will read "move a Race Tr" * Click that. Now it changed to Create a Race Track *reads "eate a Race Tra"*. in this window click the button that says My Coordinates, that will fill in the X, Y, Z of the center of the new Arena, or Race track as they refer to it as. then the last 2 boxes are the height and width *height is the length of the arena from North to South and the width is the length from East to West in the world. Once that window is all filled in, click Ok

    5) Now that your back at the main window, the 2 important items for right now are the Race Setup File and Command File fields. These are the full path to the files, I suggest putting them right in your C: Drive for easy typing, So for example put C:\arena_setup.ini in the Race Setup field and C:\command.ini in the Command File field. *file specs are at the end of this topic*

    6) next, we need to setup some teams have the players create parties with the players they wants on there team *Or you can do solo fights*, after they have create there parties select a player from the first team and click Select a target and there name should now be in the represenitive field of that team. Next click Lockup a party to add all the players from that team to the Formation of Team X field below. Repeat this for team 2.

    7) After that, your pretty much ready to fight. Have the players come to the inside the 4 posts that where made in step 4. Once there in Click the Fence Up Button, This will put of the wall to the arena, Click it again to lower the wall.

    8 ) I would you then type //eventmatch dispelall 1 to debuff everyone in the match *Remember to change the 1 to your match ID* This can be done with the command file also

    9) Your ready, Click Start of a Race to get the fancy countdown and big START prompts to all players in the match.

    10) After the match is over, for fun you can have fire works go on the winning team players by clicking either, Team1 Fireworks or Team2 Fireworks. The counter towards the bottom should put a point in the winning teams block or you can change it and click Apply

    11) After you Res. the dead players you can click Fence Down to let them out, also click Lift a lockup buttons to remove the teams. Or you can click Start a Race again to do a best of 3 or 5 or what ever.

    12) Restart at step 6 for your next battle.

    Notes
    - The message field at the bottom it to send a message to the players in the match, type your message and click Forward , the message length is not that big so be careful

    - The Ending Message button will display a big GAME OVER message *It does not end a match or remove a arena*

    - To open the command File, click Command at the bottom of the window.


    Race Setup File Format
    The format is in standard INI format. here is an example one that will
    - Buff all players with lvl 70 Dark Elf Elder buffs
    - Not allow Hero weapons
    - Not allow Cancel, any resurrections or party recall


    Code:
    [etc]
    TeleportDelay=2

    [Buff]
    BuffCnt=10

    //Mental shield lvl 4
    BuffID0=1035
    BuffLv0=4

    //Shield lvl 3
    BuffID1=1040
    BuffLv1=3

    //Greater Empower lvl 3
    BuffID2=1059
    BuffLv2=3

    //Might lvl 3
    BuffID3=1068
    BuffLv3=3

    //Focus lvl 3
    BuffID4=1077
    BuffLv4=3

    //Concentration lvl 6
    BuffID5=1078
    BuffLv5=6

    //Resist Wind lvl 3
    BuffID6=1189
    BuffLv6=3

    //Wind Walk lvl 2
    BuffID7=1204
    BuffLv7=2

    //Guidence lvl 3
    BuffID8=1240
    BuffLv8=3

    //Death Whisper lvl 3
    BuffID9=1242
    BuffLv9=3

    [Skill]
    DefaultAllow=1
    ExpSkillCnt=4

    //Cancel
    ExpSkillID0=1056

    //Return
    ExpSkillID1=1050

    //Resurrection
    ExpSkillID2=1016

    //Mass Ressurection
    ExpSkillID3=1054

    [Item]
    DefaultAllow=1
    ExpItemCnt=11

    //Infinity Blade
    ExpItemID0=6611

    //Infinity Cleaver
    ExpItemID1=6612

    //Infinity Axe
    ExpItemID2=6613

    //Infinity Rod
    ExpItemID3=6614

    //Infinity Crusher
    ExpItemID4=6615

    //Infinity Scepter
    ExpItemID5=6616

    //Infinity Stinger
    ExpItemID6=6617

    //Infinity Fang
    ExpItemID7=6618

    //Infinity Bow
    ExpItemID8=6619

    //Infinity Wings
    ExpItemID9=6620

    //Infinity Spear
    ExpItemID10=6621
    I commented it as much as possible but a few things to remember, the XxxCnt items are the amount of things your adding like BuffCnt=7 says your going to list 7 buffs also the XXXXXID and XXXXXlvl are 0 based (a lot like the eventdata.ini in the server scripts folder) another thing to remember, if you disallow a weapon or armor, it is NOT disarmed when the match starts, so be on the look out for that.

    The AllowDefult option seems to say weather to read the file of just allow the default, but its backwards DefaultAllow=1 means use the file DefaultAllow=0 means ignore the file


    Command File format
    Like the race setup file, this is an INI format but a lot simpler,

    Here is my example file

    Code:
    [cmd]
    CmdCnt=3
    Cmd0="//announce Hello World"
    Cmd1="//announce Finally figured it out "
    Cmd2="//eventmatch dispelall 1"


    Mass Res.
    //eventmatch useskill [match_Id] 1016 5
    Mass CP recharge
    //eventmatch useskill [match_Id] 1306 6

    just put the full command in quotes and your done, Dont forget to change the CmdCnt to the ammount of commands you have, and change the number after Cmd if you add more IE Cmd3= would be the next one.

    I have not been able to see if there is a variable for the match_id so you will have to change the file to match your match_id.

    Heres a low down

    //eventmatch create 1 team1 team2 1 1 1 100 100

    yes, changing the race track does change the id. if you dont want to do that, check your location before you set it up (/loc) :

    the teams can be any name u want. put your location (x y z). put the arena size you want, small events (such as 1v1) 500 500 will suffice. for larger events 1000 1000 will be great (that 4x as big as the 500 500).

    example (note the location there is just random numbers):
    //eventmatch 1 Fury Oath 185213 -21545 -3500 500 500

    teams: Fury, Oath
    loc: 185213 -21545 -3500
    arena size: 500x500
     
    Last edited: Aug 25, 2010
  5. Fr3DBr

    Fr3DBr Guest

    Stickied !!
     
  6. FidoW

    FidoW AdvExt64 Customers (IL)

    i loled with the gnomes.
     
  7. Zhengyi

    Zhengyi New Member

    Nice list...
    Did not see any ssq info in that list.

    [7Signs/ssq info]
    //ssq_info
    //ssq_status
    (the second command -> gives you the ssq status in a window).

    //ssq
    //ssq3
    //ssq5

    //ssq cyclemode default 0 <-- this is the one that everyone has said to use that I seen.
    //ssq cyclemode default 2
    Not sure what the difference is never checked into it.
    Guessing its different time period cycles maybe.

    if you want to set your own time cycles:
    //ssq event_period yyyy/mm/dd hh:mm:ss yyyy/mm/dd hh:mm:ss
    //ssq seal_period yyyy/mm/dd hh:mm:ss yyyy/mm/dd hh:mm:ss
     
    Last edited: Oct 29, 2010
  8. Accursed

    Accursed AdvExt64 Customers (IL)

    Olly Commands

    hello guys I wanna know if there is or there are any commands for starts ollys, but not in a normal period like monthly, I wanna start the ollys , automaticaly, every month for example, only at the last 10 days of all months. There are any command to this?
     
    Last edited: Apr 15, 2011
  9. loest

    loest New Member

    Grand Olympiad

    //olympiad quick arena_id user1 user2

    * What it does: Starts match between user1 and user2 (both must be in-game) in specified Arena. Both players will get the "You will be ported into the Olympiad Arena in X seconds" countdown, and fight will proceed as normal. Can be used anytime, not just during olympiad hours.

    //olympiad result winner loser point

    * What it does: Sets result of active olympiad fight with specified params

    //olympiad term sec

    * What it does: Sets Olympiad round duration in seconds.
    * Example: //olympiad term 1209600 - Sets a 2 week olympiad period

    //olympiad term_ex start_sec, bonus1_sec, bonus2_sec, bonus3_sec, bonus_4_sec, nominate_sec

    * What it does: Sets olympiad round with specified times for
    o start_sec -
    o bonus1_sec - Time for first point bonus (3 points)
    o bonus2_sec - Time for second bonus
    o bonus3_sec - Time for third bonus
    o bonus4_sec - Time for fourth bonus
    o nominate_sec - Hero select time

    //olympiad start_time year month day hour min
     
  10. LegoliN

    LegoliN AdvExt64 Customers (GF/GE/HF)

    And the commands for he Clan Houses???

    Tks!