Major Patchnotes (for all chronicles)

Discussion in 'News' started by WE, Jan 9, 2021.

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  1. WE

    WE Administrator Staff Member

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    Dear friends!

    We are glad to announce that we have prepared a large list of improvements, fixes and additional features for you and your players. Learn it carefully to use the available functionality to the maximum and create your game worlds in the way you and your players want it ;)

    Main features and major changes / improvements:
    We carefully listening to your wishes and the most frequently asked questions and requests to expand the functionality of our extender. In this regard, we present to your attention a list of major changes.
    • DPS of characters
      • Now characters who restart / disconnect do not lose their DPS in relation to mobs and bosses;
      • Now the damage of missing summons and pets is transferred to the owner / summoner.
    • Shutdown system
      • Now you can fine-tune the server shutdown system through the interface of L2Server.
        • Before: 30 sec (by default);
        • Now: can be set the timer manually and cancel if necessary.
    • "Evening Bosses" system
      • Perhaps one of the most awaited systems that we are glad to present to you!
        • Setting of the evening \ manual respawn of certain RB and Epic Bosses is now available in the NpcSpawnEx.txt config.
    • Duration of the Ressurection
      • Now there is a flexible config in which you can specify the duration of the resurrection effect.
    • Grand Olympiad
      • A number of bugs and errors were resolved, as well as additional parameters were added, with which you can flexibly adjust the cooldown of skills before porting into the arena.
    • Offline Trade
      • Now it is possible to limit the number of offline-traders from one HWID.
    • and many others...
    You can find more details of the full list of changes in the spoiler below.
    Basic Settings:
    • New: DPS of characters
      • Now characters who restart / disconnect do not lose their DPS in relation to mobs and bosses;
      • Now the damage of missing summons and pets is transferred to the owner / summoner.
    • New: Shutdown system
      • Now you can fine-tune the server shutdown system through the interface of L2Server.
        • Before: 30 sec (by default);
        • Now: can be set the timer manually and cancel if necessary.
    • New: p_stat_up_limited
      • This effect now stackable.
    • New: VIP chat
      • Now there is no cooldown for characters with a builder;
      • Now does not ignore block lists.
    • New: ".petexp on/off"
      • Now you can enable / disable gaining experience by pet;
      • Please note! The pet will receive its share of experience, but not add in% (same for characters).
    • New: NpcSpawnEx.txt (!)
      • Setting of the evening \ manual respawn of certain RB and Epic Bosses is now available in the NpcSpawnEx.txt config.
    • Fix: Builder-command "//viewpn"
      • Now it works correctly. Useful command for debugging "pathnode ways".
    • Fix: Abnormal visual effects
      • Now it works correctly for same as for passive skills, as well as for skills from items.
    • Fix: Olympiad (!)
      • Forbidden to join to Olympiad while being in duel;
      • Disabling clan skills when teleporting to the Olympiad arena;
      • With the "olympiad_reset_skill_excluded" setting you can exclude skills that are automatically cooldown when porting to the Olympiad Arena.
      • You can find this and many other Olympiad settings in this file:
        • settings.txt
    • Fix: Performance Optimization
      • Reducing packages size in locations with a large number of players.
    • Fix: Talisman Bug
      • Fixed bug, where can be avoided removing mana from the talisman.
    • Fix: i_ressurection (!)
      • Disabling possibility to being under the res for an unlimited amount of time.
      • effect={{i_resurrection;80;3600}}
        • For example:
          • 3600 - time (in seconds) during which you can accept ressurection;
          • If nothing is specified, the res window will be timeless (as it was before).
    • Rework: _support_magic.htm n _support_private.htm (for users of Comm. Board)
      • Has been reworked to more comfort.

    General Settings:
    • [BBSMOD]
      • ; These settings are only available with a purchased Java-like Community Board system.
      • WITHOUT_COMM_BYPASS=_support_magic_0_0_0_0_2
      • WITHOUT_COMM_HTML=bbs_boardlist.htm
      • WITHOUT_COMM=true
    • [AUTOPICKUP]
      • ; Setting of changing the priority in the selection of drops with auto pickup..
        • By default, auto pickup works for the player who made lasthit.
        • It "true" - who did 51% dps.
      • FOR_DROP_OWNER=false (by default)
    • [CONTRIBUTE]
      • ; Determining the distance at which a player can get Exp / SP upon death of an NPC or Boss.
      • MAX_DISTANCE_TO_NPC=1500
      • MAX_DISTANCE_TO_BOSS=1500
    • [NPCPOS]
      • ; The position to which the NPC will be teleported if a random position cannot be generated for them (if the description of the territory in npcpos is incorrect);
      • WRONG_POS=12345;5432;-1234
    • [GAMEPLAY]
      • ; Setting up the sending of items through a multisell with an enchantment in itemdata.txt;
      • MULTUSELL_MAKE_PRODUCT_ENCHANTED=false
    • [OLYMPIADSYSTEM]
      • ; Disabling shots when porting to the Olympiad arena;
      • TURN_OFF_AUTO_SOULSHOT_ON_ENTER_ARENA=true (by default)
    • [MULTISELL]
      • ; Log multisells according to the items included in them;
      • TRACK_MULTISELL_ITEMS=1;2;3

    Other:
    • OfflineShop.ini
      • [OFFLINESHOP]
      • Limit the number of available offline traders from one HWID.
      • MAXPERHWID = -1 (by default)
    • EnchantSystem.ini
      • [ENCHANTSYSTEM]
      • ; Allow to enchant shadow items;
      • ALLOW_ENCHANT_DURATION_ITEM=true (false by default).
    • skilldata.txt new operate_conditions:
      • ; Operate condition to check if player is in peace zone
      • op_peace_zone
      • ; Operate condition to check if player have Karma >0
      • op_guilty
      • ; Operate condition to check if player is not in Instance Zone
      • op_not_instantzone
    • new AI-functions:
      • void CNPC::InstantTeleportInMyTerritory2(int nPosX, int nPosY, int nPosZ, int nRadius);
      • void CNPC::ResetContribute();
      • void GG::SetDbData(wchar_t* pws1, wchar_t* pws2, wchar_t* pws3, wchar_t* pws4, wchar_t* pws5, wchar_t* pws6, wchar_t* pws7, wchar_t* pws8, wchar_t* pws9, wchar_t* pws10);
    • ServerMessages.txt
      • message_begin message_id=151 message_delay=1250 message_str=You cannot add to private set the buff with different currency. message_language=0 message_end

    We have also prepared a number of new products and updates to existing ones!
    • High Five client support for Interlude Remastered extender (Interlude based on GF Core)
      • More details can be found by following to this link. (soon)
    • New functions to work with Prime Shop:
      • Previously items could be purchased only for the Balance of the Personal Account \ Control Panel (still available);
      • Now you can use Coins and Adena to purchase items;
      • More details can be found by following to this link. (soon)
    • New feature! Private\Manufacture Store for Coins!
      • Now you can choose what currency the product will be available for: Adena or Coins;
      • More details can be found by following to this link. (soon)

    These are some of the most significant and requested changes and improvements that many of you was expected.
    We also want to point out that updates, improvement of performance and stability of the extender are released to our SVN regularly. We continue to develop and improve our products especially for you!
    Do not forget to subscribe for Update and Support in your personal account!
     
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